Vietcong Credits – Contributors

  • Development team: A total of 231 people were involved in the development of “Vietcong”, including 190 developers and 41 people mentioned in the acknowledgements.

  • Sales success: According to the manufacturer, over one million copies of “Vietcong” have been sold worldwide.

  • Main developer: The game was developed by the Czech developer Pterodon in cooperation with Illusion Softworks.

  • Takeover and renaming: Illusion Softworks was later taken over by Take 2 Interactive and renamed 2K Czech.

Vietcong Credits and the Team at a Glance.Vietcong credits from the ever-popular “Vietcong” game. But what is Vietcong and who developed it? Vietcong is a computer game developed by the Czech developer Pterodon, which uses the Vietnam War as its scenario. The game was designed in collaboration with Illusion Softworks.

According to the manufacturer, over one million copies have been sold worldwide.

The game developer Pterodon no longer exists today, and the Czech development studio Illusion Softworks has been acquired by the US-based company Take 2 Interactive and renamed as 2K Czech.

A total of 231 people took part in the development.
Of these, 190 were developers and a total of 41 acknowledgments

PTERODON Team (Credits vom Spiel)

Project Manager Jarek Kolář
Lead Programmer Michal Janáček
Programmers Ivo Novák, Mike Zbleka, Marek Trtík, Petr Benýšek
Mission Programmers Jiri Matyskiewicz, Petr Benýšek, Michal Janáček
Multiplayer Programming Michal Janáček, Mike Zbleka
Special Tools Programmers Petr Benýšek, Ivo Novák, Mike Zbleka, Filip Oščádal, Vladimír Zadražil, Jaroslav Kolar Sr.
Graphic Tools Supervisor Vladimír Zadražil
Game Designers Zdeněk Mezihorák, Michal Mariánek, Lubomír Dykast, Jiri Matyskiewicz
Senior Game Designer Jarek Kolář
Additional Game Designer Jan Král, Ondrej Netik
Vietnam War Research Zdeněk Mezihorák
AI Level Gameplay Lubomír Dykast, Radim Králík
In-game Script Writers Zdeněk Mezihorák, Jiri Matyskiewicz, Charlie Kinloch
Multiplayer Scripting Michal Janáček, Petr Benýšek
Multiplayer Design Lubomír Dykast, Michal Janáček
Game Script Consultant Frederic Harvey
Script Corrections Debbie James
Lead Level Artist Vladimír Zadražil
Level Artists David Brumla, Petr Klvač, Jan Hlavatý, Tomáš Kanda, Pavel Širůček, Petr Štefek
Additional Level Artists David Saturka, Zdenek Stransky, Lukas Gergela, Kamil Příhoda
Weapon and Vehicle Artists Jaroslav Turna, Richard Vavruša
Additional Vehicle Artists David Saturka, Petr Štefek
Weapon and Vehicle Scripting Jaroslav Turna
Weapon Behavior and Balancing Lubomír Dykast
Weapon and Vehicle Consultants Jan Skramoušský, Jaroslav Kanda, Petr Stefek Sr.
Items and Equipment Artist Pavel Širůček
Additional Item Artists Petr Štefek, Lukáš Homola, Peter Gerhát, Jaroslav Turna, Richard Vavruša
Uniforms and Equipment Consultants Petr Scudla, Petr Krenek
FPV Animations Lukáš Homola
Character Artist Pavel Širůček
Character Casting Michal Mariánek, Nguyen Hoang Lan
Lead Animator Peter Gerhát
Character Animators Petr Mores, Lukáš Homola, Lubomir Balko
Motion Capture Director Michal Mariánek
Movement Consultants Pavel Hubatka, Petr Scudla
Character Models Petr Brozka (as Hawkins), Richard Mikyska (as Hornster), Tomas Ronovsky (as Defort), Michal Estrada (as Crocker), Joas Ndjulume Ekandjo (as Bronson), Le Duy Nhut (as Nhut), Václav Stratil (as Rosenfield), Petr Krenek (unknown US soldier/Pilot), Ivo Novák (unknown US soldier), Petr Scudla (unknown US soldier), Nguyen Hoang Lan (as VC)
Motion Capture Actors Alan Novotný, Petr Scudla
Animal Artists Petr Mores, Peter Gerhát
Animal Animator Petr Mores
Special Effect Artist Jaroslav Turna
In-game cinematics Michal Mariánek
Additional ingame cinematics David Brumla
GUI Artists Vladimír Zadražil, Pavel Širůček, Richard Vavruša
Concept Artist Libor Balák
Sound Recording, Editing and Mastering Filip Oščádal
Music Director Petr Mores
Music Supervision by CouchLife Limited
Guest Musicians Pat Homberg, Jason Copock, Chris Harding, Rona Vox, Cave Samurai, Richard Narco
Scenic Music Composers Tomáš Šlápota, Petr Mores
Recorded, Endineered and Mixed Stanislav Valášek
Scenic Music Performers Petr Mores (guitar), Tomáš Šlápota (keyboards/harmonica), Vladimir Beranek (bass guitar/guitar), Pavel Gottwald (drums/percussion)
US Army Voice Recording Director (placeholder WAVs) Charlie Kinloch
Take2 QA, Lincoln – Sound Andrew Mason
VC Voice Recording Director Michal Mariánek
VC Voice Dubbing Editing Petr Mekina
Voice Mastering Filip Oščádal
Casting and Voice Production Philip Morris (as AllintheGame Ltd.)
Cast Kerry Shale, John Schwab, Paul Courteny Hyu, Redd Pepper, Noah Margetts, Russell Bentley, Dan Russell, John Sharian, Nguyen Hoang Lan, Nguyen Le Hoang, Nguyen Tuong Huy
Studios Trident Sound Studios London
Recording Engineer Steve O’Toole
Film Trailer Artists Michal Mariánek, Vladimír Zadražil, Jaroslav Turna, David Brumla
Film Trailers Foley Sounds Filip Oščádal
Vietnam Expedition Guide Le Duy Nhut
Vietnam Expedition Michal Mariánek, Petr Klvač
Special Forces Tactics Consultant Pavel Hubatka
US Army Consultants Frederic Harvey (Capt.), Terry Marks
History Consultant Daniel Kamas
NVA Consultant Nguyen Hoang Lan
Biology Consultant Ivan Horacek, Jan Hosek
Lead PTERODON Testers Josef Pokorný, Petr Kanda, Radim Králík, Lubomír Dykast, Jarek Kolář
PTERODON Testers Josef Pokorný, Jiří Cuma, Jan Dungel, Radim Krulikovský, Vladan Rychtarik, Petr Kanda, Lukas Kriz
PTERODON Web Site Filip Oščádal
Financial Accountant Stanislava Kratochvílová
Office Manager and Chief Technical Support Josef Pokorný

Illusion Softworks

Development Director Petr Vochozka
Business Affairs Lenka Kachlíková
Lead IS Tester Vladimír Nečas
IS Testers Daniel Knébl, Jan Kittler, Libor Kvasnička, Jiří Matouš, Petr Kislinger
Additional Testing Michal Rybka, Ondřej Malý, Lukáš Kuře

Take2 Interactive Europe

Executive Producer Rupert Easterbrook
Development Director Luke Vernon
Associate Producer Lee Brown
V.P. Gathering Graeme Struthers
Business Affairs Director Simon Little
International Managing Director Gary Lewis
IT Manager Neil Hughes
Technical Producer Sajjad Majid
Group Production Manager Jon Broadbridge
Group Production Coordinator Chris Madgwick
Group Design Manager James Crocker
Designers James Quinlan, Tom Baker, Selena Miffling
UK Marketing Manager Sarah Seaby
Product Manager Gary Sims
Online Marketing Manager Julian Hoddy
PR Manager Nick Boulstridge
Trade Marketing Manager Mark Jackson

Take2 Quality Asurance Europe

Quality Assurance Manager Mark Lloyd
Quality Assurance Test Coordinator Charlie Kinloch
Lead Tester Robert Dunkin
Multiplayer Test Team Jonathan Stones, Lee Johnson, Lee Brown, Steven Bell, Philip Alexander, Eddie Gibson, Stephen McGagh, James Cree, Michael Emeny, Denby Grace, Michael Blackburn, Andrew Mason, Kevin Hobson, Antoine Cabrol, Jason Kokkorakis, Timothy Bates, Kit Brown, Matthew Hewitt, Philip Deane, Michael Wenn, Fernando Melo, Chris Lacey, Nick Boulstridge, Luke Vernon, Neil Hughes, Sajjad Majid, Rupert Easterbrook

Take2 International

VP of International Marketing Christoph Hartmann
International Product Manager Gabriel Wunderlich
International Materials Coordinator Karl Unterholzner
Webmaster Alexander Harlander, Robert Fletcher
Producer Matthew Kreager
VP of Publishing Chris Mate
Marketing Director Greg Bauman
Marketing Manager Mark Moon
Corporate Communications Manager Anne Marie Sims
Art Director Mike Snyder
Graphic Artist Peter Muench
Illustrator Kurt Miller
QA manager Phil Santiago
Computer Specialist Kathy Richardson
Technical Support Patricia Saneman, Kathy Young, David Thomas, Judy Pentz, Pete Stewart, Daniel Karp, Ryan Oogle, Mykl Ranere, John Martinez
QA Supervisor Frank Kirchner
Quality Assurance Charles Franklin, Lisa Nawrot, Greg Peeler, Joshua Noll, Josh Rose, Scott Vail, Tom McConlogue
Marketing Communications Coordinator Chris Larkin

Licensed Music

“Hey Joe” – Performed by Deep Purple
“Hey Joe” – Licensed Courtesy of EMI Records Ltd
“Hey Joe” – Composed by William M. Roberts
“Primitive” – Performed by The Groupies
“Primitive” – Licensed Courtesy of Warner Strategic Marketing UK
“Primitive” – Written by Robert Cortez, Peter Hendleman, Ronald Peters, Steven Venet, Norman Desrosiers, Gordon McLaren
“I Wanna Be Your Dog” – Performed by The Stooges
“I Wanna Be Your Dog” – Licensed Courtesy of Warner Strategic Marketing UK
“I Wanna Be Your Dog” – Written by James Osterberg Jr, Scott Asheton, Ronald Asheton, David Alexander
Special Thanks to Mafia team, Hidden and Dangerous team, Tomáš Hřebíček, Mafia animation crew, GameSpy tech support team, Strelecky Magazin, The Czech army, Museum of the Czech army, Prague Botanic Garden, Brno Botanic Garden, Jan Hosek crew, Czech TV, Milos Horniek (for CTF trumpet skill), Jiri Svitil, Petr Vlček, Stefan Piasecki, Peter Bee, Martin Zipaj, The East Midlands voice actors, AZ paintball, AZ shooting gallery, Airsoft Club Navy Seal team 2, Neil Hughes
Very Special Thanks Air Cafe, Albert Kronek, Stodola Pub, Pavel Zima, >Tomas Kucera, Pub “Traubova”, Bar “Kantyna Pavla Palana”, Pub “U Emila”, Pub “U pasku”, Pub “U Veslare”, Pub “Atlas”, Pub “Putna”, Pub “Sheringham”, Pub “Davne casy”, Pub “Livingstone”, Bar “Kafarna”, Bar “American Laundry”, Pub “Pizzeria U Kalvodu”

What are Game Credits – Vietcong Credits explained in more detail?

The Game Credits, also known as developer credits, are a form of recognition and appreciation used in Vietcong to list the individuals and teams involved in the game’s development. Similar to the end credits of a movie, the names of developers, designers, programmers, artists, composers, and other involved individuals are mentioned here.

The credits are typically displayed at the end of the game or in a specific section. They acknowledge the game development team, the production and management team, as well as external partners and licensors who have contributed to the creation of the game.

The Game Credits serve to recognize the contribution and hard work of the developers and provide players with the opportunity to identify and appreciate the team behind Vietcong. They provide transparency and show who was involved in the creation of this game.

In some cases, the credits may also include additional information such as acknowledgments, special mentions, or humorous entries that provide insights into the development process or team atmosphere.

The Game Credits in Vietcong help to recognize the work and dedication of the developers and strengthen the understanding and connection between the players and the development team.