Vietcong Credits – Contributors
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Development team: A total of 231 people were involved in the development of “Vietcong”, including 190 developers and 41 people mentioned in the acknowledgements.
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Sales success: According to the manufacturer, over one million copies of “Vietcong” have been sold worldwide.
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Main developer: The game was developed by the Czech developer Pterodon in cooperation with Illusion Softworks.
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Takeover and renaming: Illusion Softworks was later taken over by Take 2 Interactive and renamed 2K Czech.
Vietcong credits from the ever-popular “Vietcong” game. But what is Vietcong and who developed it? Vietcong is a computer game developed by the Czech developer Pterodon, which uses the Vietnam War as its scenario. The game was designed in collaboration with Illusion Softworks.
According to the manufacturer, over one million copies have been sold worldwide.
The game developer Pterodon no longer exists today, and the Czech development studio Illusion Softworks has been acquired by the US-based company Take 2 Interactive and renamed as 2K Czech.
A total of 231 people took part in the development.
Of these, 190 were developers and a total of 41 acknowledgments
PTERODON Team (Credits vom Spiel)
Project Manager | Jarek Kolář |
Lead Programmer | Michal Janáček |
Programmers | Ivo Novák, Mike Zbleka, Marek Trtík, Petr Benýšek |
Mission Programmers | Jiri Matyskiewicz, Petr Benýšek, Michal Janáček |
Multiplayer Programming | Michal Janáček, Mike Zbleka |
Special Tools Programmers | Petr Benýšek, Ivo Novák, Mike Zbleka, Filip Oščádal, Vladimír Zadražil, Jaroslav Kolar Sr. |
Graphic Tools Supervisor | Vladimír Zadražil |
Game Designers | Zdeněk Mezihorák, Michal Mariánek, Lubomír Dykast, Jiri Matyskiewicz |
Senior Game Designer | Jarek Kolář |
Additional Game Designer | Jan Král, Ondrej Netik |
Vietnam War Research | Zdeněk Mezihorák |
AI Level Gameplay | Lubomír Dykast, Radim Králík |
In-game Script Writers | Zdeněk Mezihorák, Jiri Matyskiewicz, Charlie Kinloch |
Multiplayer Scripting | Michal Janáček, Petr Benýšek |
Multiplayer Design | Lubomír Dykast, Michal Janáček |
Game Script Consultant | Frederic Harvey |
Script Corrections | Debbie James |
Lead Level Artist | Vladimír Zadražil |
Level Artists | David Brumla, Petr Klvač, Jan Hlavatý, Tomáš Kanda, Pavel Širůček, Petr Štefek |
Additional Level Artists | David Saturka, Zdenek Stransky, Lukas Gergela, Kamil Příhoda |
Weapon and Vehicle Artists | Jaroslav Turna, Richard Vavruša |
Additional Vehicle Artists | David Saturka, Petr Štefek |
Weapon and Vehicle Scripting | Jaroslav Turna |
Weapon Behavior and Balancing | Lubomír Dykast |
Weapon and Vehicle Consultants | Jan Skramoušský, Jaroslav Kanda, Petr Stefek Sr. |
Items and Equipment Artist | Pavel Širůček |
Additional Item Artists | Petr Štefek, Lukáš Homola, Peter Gerhát, Jaroslav Turna, Richard Vavruša |
Uniforms and Equipment Consultants | Petr Scudla, Petr Krenek |
FPV Animations | Lukáš Homola |
Character Artist | Pavel Širůček |
Character Casting | Michal Mariánek, Nguyen Hoang Lan |
Lead Animator | Peter Gerhát |
Character Animators | Petr Mores, Lukáš Homola, Lubomir Balko |
Motion Capture Director | Michal Mariánek |
Movement Consultants | Pavel Hubatka, Petr Scudla |
Character Models | Petr Brozka (as Hawkins), Richard Mikyska (as Hornster), Tomas Ronovsky (as Defort), Michal Estrada (as Crocker), Joas Ndjulume Ekandjo (as Bronson), Le Duy Nhut (as Nhut), Václav Stratil (as Rosenfield), Petr Krenek (unknown US soldier/Pilot), Ivo Novák (unknown US soldier), Petr Scudla (unknown US soldier), Nguyen Hoang Lan (as VC) |
Motion Capture Actors | Alan Novotný, Petr Scudla |
Animal Artists | Petr Mores, Peter Gerhát |
Animal Animator | Petr Mores |
Special Effect Artist | Jaroslav Turna |
In-game cinematics | Michal Mariánek |
Additional ingame cinematics | David Brumla |
GUI Artists | Vladimír Zadražil, Pavel Širůček, Richard Vavruša |
Concept Artist | Libor Balák |
Sound Recording, Editing and Mastering | Filip Oščádal |
Music Director | Petr Mores |
Music Supervision by | CouchLife Limited |
Guest Musicians | Pat Homberg, Jason Copock, Chris Harding, Rona Vox, Cave Samurai, Richard Narco |
Scenic Music Composers | Tomáš Šlápota, Petr Mores |
Recorded, Endineered and Mixed | Stanislav Valášek |
Scenic Music Performers | Petr Mores (guitar), Tomáš Šlápota (keyboards/harmonica), Vladimir Beranek (bass guitar/guitar), Pavel Gottwald (drums/percussion) |
US Army Voice Recording Director (placeholder WAVs) | Charlie Kinloch |
Take2 QA, Lincoln – Sound | Andrew Mason |
VC Voice Recording Director | Michal Mariánek |
VC Voice Dubbing Editing | Petr Mekina |
Voice Mastering | Filip Oščádal |
Casting and Voice Production | Philip Morris (as AllintheGame Ltd.) |
Cast | Kerry Shale, John Schwab, Paul Courteny Hyu, Redd Pepper, Noah Margetts, Russell Bentley, Dan Russell, John Sharian, Nguyen Hoang Lan, Nguyen Le Hoang, Nguyen Tuong Huy |
Studios | Trident Sound Studios London |
Recording Engineer | Steve O’Toole |
Film Trailer Artists | Michal Mariánek, Vladimír Zadražil, Jaroslav Turna, David Brumla |
Film Trailers Foley Sounds | Filip Oščádal |
Vietnam Expedition Guide | Le Duy Nhut |
Vietnam Expedition | Michal Mariánek, Petr Klvač |
Special Forces Tactics Consultant | Pavel Hubatka |
US Army Consultants | Frederic Harvey (Capt.), Terry Marks |
History Consultant | Daniel Kamas |
NVA Consultant | Nguyen Hoang Lan |
Biology Consultant | Ivan Horacek, Jan Hosek |
Lead PTERODON Testers | Josef Pokorný, Petr Kanda, Radim Králík, Lubomír Dykast, Jarek Kolář |
PTERODON Testers | Josef Pokorný, Jiří Cuma, Jan Dungel, Radim Krulikovský, Vladan Rychtarik, Petr Kanda, Lukas Kriz |
PTERODON Web Site | Filip Oščádal |
Financial Accountant | Stanislava Kratochvílová |
Office Manager and Chief Technical Support | Josef Pokorný |
Illusion Softworks |
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Development Director | Petr Vochozka |
Business Affairs | Lenka Kachlíková |
Lead IS Tester | Vladimír Nečas |
IS Testers | Daniel Knébl, Jan Kittler, Libor Kvasnička, Jiří Matouš, Petr Kislinger |
Additional Testing | Michal Rybka, Ondřej Malý, Lukáš Kuře |
Take2 Interactive Europe |
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Executive Producer | Rupert Easterbrook |
Development Director | Luke Vernon |
Associate Producer | Lee Brown |
V.P. Gathering | Graeme Struthers |
Business Affairs Director | Simon Little |
International Managing Director | Gary Lewis |
IT Manager | Neil Hughes |
Technical Producer | Sajjad Majid |
Group Production Manager | Jon Broadbridge |
Group Production Coordinator | Chris Madgwick |
Group Design Manager | James Crocker |
Designers | James Quinlan, Tom Baker, Selena Miffling |
UK Marketing Manager | Sarah Seaby |
Product Manager | Gary Sims |
Online Marketing Manager | Julian Hoddy |
PR Manager | Nick Boulstridge |
Trade Marketing Manager | Mark Jackson |
Take2 Quality Asurance Europe |
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Quality Assurance Manager | Mark Lloyd |
Quality Assurance Test Coordinator | Charlie Kinloch |
Lead Tester | Robert Dunkin |
Multiplayer Test Team | Jonathan Stones, Lee Johnson, Lee Brown, Steven Bell, Philip Alexander, Eddie Gibson, Stephen McGagh, James Cree, Michael Emeny, Denby Grace, Michael Blackburn, Andrew Mason, Kevin Hobson, Antoine Cabrol, Jason Kokkorakis, Timothy Bates, Kit Brown, Matthew Hewitt, Philip Deane, Michael Wenn, Fernando Melo, Chris Lacey, Nick Boulstridge, Luke Vernon, Neil Hughes, Sajjad Majid, Rupert Easterbrook |
Take2 International |
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VP of International Marketing | Christoph Hartmann |
International Product Manager | Gabriel Wunderlich |
International Materials Coordinator | Karl Unterholzner |
Webmaster | Alexander Harlander, Robert Fletcher |
Producer | Matthew Kreager |
VP of Publishing | Chris Mate |
Marketing Director | Greg Bauman |
Marketing Manager | Mark Moon |
Corporate Communications Manager | Anne Marie Sims |
Art Director | Mike Snyder |
Graphic Artist | Peter Muench |
Illustrator | Kurt Miller |
QA manager | Phil Santiago |
Computer Specialist | Kathy Richardson |
Technical Support | Patricia Saneman, Kathy Young, David Thomas, Judy Pentz, Pete Stewart, Daniel Karp, Ryan Oogle, Mykl Ranere, John Martinez |
QA Supervisor | Frank Kirchner |
Quality Assurance | Charles Franklin, Lisa Nawrot, Greg Peeler, Joshua Noll, Josh Rose, Scott Vail, Tom McConlogue |
Marketing Communications Coordinator | Chris Larkin |
Licensed Music |
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“Hey Joe” – Performed by | Deep Purple |
“Hey Joe” – Licensed Courtesy of | EMI Records Ltd |
“Hey Joe” – Composed by | William M. Roberts |
“Primitive” – Performed by | The Groupies |
“Primitive” – Licensed Courtesy of | Warner Strategic Marketing UK |
“Primitive” – Written by | Robert Cortez, Peter Hendleman, Ronald Peters, Steven Venet, Norman Desrosiers, Gordon McLaren |
“I Wanna Be Your Dog” – Performed by | The Stooges |
“I Wanna Be Your Dog” – Licensed Courtesy of | Warner Strategic Marketing UK |
“I Wanna Be Your Dog” – Written by | James Osterberg Jr, Scott Asheton, Ronald Asheton, David Alexander |
Special Thanks to | Mafia team, Hidden and Dangerous team, Tomáš Hřebíček, Mafia animation crew, GameSpy tech support team, Strelecky Magazin, The Czech army, Museum of the Czech army, Prague Botanic Garden, Brno Botanic Garden, Jan Hosek crew, Czech TV, Milos Horniek (for CTF trumpet skill), Jiri Svitil, Petr Vlček, Stefan Piasecki, Peter Bee, Martin Zipaj, The East Midlands voice actors, AZ paintball, AZ shooting gallery, Airsoft Club Navy Seal team 2, Neil Hughes |
Very Special Thanks | Air Cafe, Albert Kronek, Stodola Pub, Pavel Zima, >Tomas Kucera, Pub “Traubova”, Bar “Kantyna Pavla Palana”, Pub “U Emila”, Pub “U pasku”, Pub “U Veslare”, Pub “Atlas”, Pub “Putna”, Pub “Sheringham”, Pub “Davne casy”, Pub “Livingstone”, Bar “Kafarna”, Bar “American Laundry”, Pub “Pizzeria U Kalvodu” |
What are Game Credits – Vietcong Credits explained in more detail?
The Game Credits, also known as developer credits, are a form of recognition and appreciation used in Vietcong to list the individuals and teams involved in the game’s development. Similar to the end credits of a movie, the names of developers, designers, programmers, artists, composers, and other involved individuals are mentioned here.
The credits are typically displayed at the end of the game or in a specific section. They acknowledge the game development team, the production and management team, as well as external partners and licensors who have contributed to the creation of the game.
The Game Credits serve to recognize the contribution and hard work of the developers and provide players with the opportunity to identify and appreciate the team behind Vietcong. They provide transparency and show who was involved in the creation of this game.
In some cases, the credits may also include additional information such as acknowledgments, special mentions, or humorous entries that provide insights into the development process or team atmosphere.
The Game Credits in Vietcong help to recognize the work and dedication of the developers and strengthen the understanding and connection between the players and the development team.